| feather | 0 | 20wp | reduce all stamina cost by half except ability costs |
| expertise dodging | 0 | passive | ability to dodge mastered weapons proficiently |
| mastered slashing | 0 | passive | take lvl/10 less damage, deal lvl/10 more damage and dc18 to dodge slashing weapons |
| clumsiness | 0 | 25wp | target drops held item or weapon(s) |
| basic balance structure | 5 | passive | dc15 chance to counterattack |
| formless balance structure | 10 | passive | dc10 chance to counterattack |
| dimensional perception | 10 | 30sp | ability to see outside body 10 yards in any direction. may not pass walls or locked doors. |
| relative balance structure | 15 | passive | dc5 chance to counterattack |
| graduated balance structure | 20 | passive | 100% chance to counterattack |
| natural levitation | 20 | passive | passive ability allowing water walking and prohibiting fall damage |
| mastered piercing | 20 | passive | take lvl/10 less damage, deal lvl/10 more damage and dc18 to dodge slashing weapons |
| detour energy | 20 | 50wp | consume the ability cost of incoming attacks for the next 3 rounds |
| combat balance structure | 25 | passive | 100% chance to counterattack, dc15 chance to double counter attack |
| expert balance structure | 30 | passive | 100% chance to counterattack, dc10 chance to double counter attack |
| magnify energy | 30 | 100wp | increase the immediate areas potency for elemental magic. |
| unnatural balance structure | 35 | passive | 100% chance to counterattack, dc5 chance to double counter attack |
| kinetic balance structure | 40 | passive | 100% chance to counterattack twice. |
| natural conservation | 40 | passive | no need for food or water. |
| mastered bashing | 40 | passive | take lvl/10 less damage, deal lvl/10 more damage and dc18 to dodge slashing weapons |
| negate energy | 40 | 100wp | decrease the immediate areas potency for elemental magic. |
| arcane balance structure | 45 | passive | 100% chance to counterattack twice, 100% chance to magic counter |
| psionic balance structure | 50 | passive | 100% chance to counterattack twice, 100% chance to magic counter twice |
| compression | 50 | 50wp | area affect causing skill costs to increase as the pressure increases around targets. |
| insomnia | 60 | passive | no need for sleep, unable to sleep |
| mastered unarmed | 60 | passive | take lvl/10 less damage, deal lvl/10 more damage and dc18 to dodge slashing weapons |
| spectral leaping | 60 | 20sp | ability to pass through creatures and doors while moving |
| kaleidoscope | 70 | 40wp | all spells being cast or magic affects are dispelled with a dc10 to cause blindness for 3 rounds. |
| natural immunities | 80 | passive | immune to poisons and diseases |
| mastered exotic | 80 | passive | take lvl/10 less damage, deal lvl/10 more damage and dc18 to dodge slashing weapons |
| cognitive blast | 80 | 50wp | physical 2d20+20 attack that interrupts and silences target |
| rip time | 90 | 30wp | cosmic 2d20+20 attack that stuns and deafens a target. |
| innate linguistics | 100 | passive | character can communicate with all languages |
| transcendence | 100 | passive | characters race is accommodated to their perspective qualities, avarie or daemune |
| mastered art of balance | 100 | passive | take lvl/5 less damage from art of balance, and deal lvl/5 more damage and dodge |
| energy bonding | 100 | 50sp | steal 15wp from target for the next 3 moves until its depleted |