priest#

Priests grow through a well-organized foundation of beliefs and political structure and base much of their authority to secure religious structure amongst the priests people. A priest is unfamiliar with combat, but makes up for it by being extremely skilled in politics and healing the wounded and sick.

Overview#

AttributeValue
Primary Statcharisma
Secondary Statintelligence
Rankspriest, deacon, archdeacon, bishop, archbishop

Roleplay And Details#

The class starts as a Priest, and then becomes a Deacon, Archdeacon, Bishop, and finally an Archbishop. The priest grows through a well-organized foundation of beliefs and political structure and bases much of his or her authority to secure religious ties amongst the people of their province. A priest is unfamiliar with combat and is otherwise extremely skilled in politics and healing the wounded and sick. The class develops through later levels a stronger sense of combat awareness and is in no way ever susceptible to a combat situation where they are unprepared. Their strong healing abilities more than make up for their lack of offensive combat, but it tends to increase the amount of time they’re in combat. The class is located mostly in Crecia where the clerical spire is home. The class, when not within any of the major cities, can usually be found within parties, groups, or combat arrangements as healers are highly welcome and almost always in need. The class follows in close step to the teachings of Ettephemone and can sometimes be heard talking or referring to her teachings. The most proficient races with the class are Elf, Goblin, Orc, Pixies, and Sprites. The most common race for the class however is Humans. Priests are always lawful and follow an alignment respective to their perspective god(s) such that Ettephemone would be good, Lythantos is neutral, and Dekkashraen is evil. Though there is no real alignment in the world of Urd, the different priests have a tendency to be more aggressive or passive and following various role play modules based on their patron god. Because alignment in Plains of Sedia is flexible it leaves more room for leniency and growth in role-play patterns a player might develop. The most renowned priest would be Archbishop Alexander Iridium Oedupai. He was a human and favored Ettephemone. He would commonly refer to her as “Mother Enos” which meant “Mother Time.” Alexander battled next to Mishnal Stonecleaver in their youth and now resides as the Head Chair for the Spire of Clerical Development within the port city of Crecia.

Proficiencies#

NameDescription
magical affinitygrants +10 to lore on magical concepts and mysterium
magical aptitudegives dc18-int mod chance to add 10 resistance to all elements once successfully a round
light armorallows light armor to be worn efficiently as equipment
basic bashingallows basic bashing weapons to be used during combat
commonlanguage proficiency
celestiallanguage proficiency

Abilities#

NameLevel Req.CostDescription
minor heal05wpheals target for 1d20+cha mod hp
channel stamina00wpgive 25% of available stamina to target
remove curse020wpdc10+elvl-plvl remove a curse of current level and below
aura of devotion050wpgives 5 ac to all types
holy bolt05sp1d12 damage+int mod with dc5 chance to cause stun for 5 rnds
splinter510sp1d10damage+int mod with dc18 to cause broken leg, dc15 to cause broken arm
channel health100wpgive 25% of available health to target
reverence1020sp5 yard radius from caster aoe causes 1d20 damage per round for 5 rounds
fear1510spcauses target to flee from caster for 2 rounds
lesser heal2015wpheals target for 3d20+2+cha mod hp
resurrect2025wprevives target with 1 hp
channel willpower200wpgive 25% of available willpower to target
dispel blind2030wpdc10+elvl-plvl dispels blind on target
aura of retribution2050wpgives base cha to max willpower pool
respite205spstuns target for 2 rounds
exorcism2510spdeals 5d20+cha mod damage to undead
channel energies300wpgive charges from one item to another item
moderate heal4025wpheals target for 1d100+6+cha mod hp
greater resurrect4050wprevives target and allows moderate heal free
channel regeneration40toggledgive 1% hp/thp to target ea rnd, steals 1% from player until canceled
dispel silence4030wpdc10+elvl-plvl dispels silence on target
aura of reverence4050wpgives a 50% chance each round to refresh a round on affects
restore stamina5015sprestore 1d20+2+cha mod stamina
channel affects500wpgives target buff to party and renews buff
imbue holy5025wpgrants x2damage to all undead creatures with imbued melee-only weapon
major heal6040wpheals target for 2d100+10+cha mod hp+int mod hp ea rnd for 3 rnds
area resurrection60100wprevives all targets within range and allows lesser heal free cast
restore willpower6030sprestore 1d20+2+cha mod willpower
dispel poison6030wpdc10+poisonlvl-int mod dispels poison on target
aura of smiting6050wpgives 30 to physical damage
imbue respite6050wpgrants x3 damage to all ethereal creatures
restore energies7020sprestore 1d4 charges to item
imbue smiting7075wpincreases critical chance by 10%
greater heal8060wpheals target for 3d100+20+cha mod hp, 20+int mod ea rnd for 5 rnds
greater area resurrection80150wprevives all targets and allows moderate heal free cast to each
greater restore8040sprestore 2d20+4+cha mod stamina and willpower
dispel disease8030wpdc10+diseaselvl-int mod dispels disease on target
aura of stability8050wpgives 10 additional dexterity for a short period of time.
imbue shimmer80100wpreg damage+cha on the next 2 strikes
full restore9080sprestore willpower and stamina of target
imbue faith90125wpcauses all non-living creatures to flee in terror, else on creatures immune, or unable to flee, it causes shimmer on the next 2 strikes and dissipates
healing wave10080wpheals party for 1d20+5+cha mod hp
revive undeath10075wprevives zombie, skeleton, or other undead creature with half
party restoration100100sprestore willpower and stamina of party outside of battle
dispel slow10030wpdc10+elvl-plvl dispels speed and metabolism impairments
aura of holy light10050wpgrants sanctuary from undead while cleric doesnt move. those under the effects of holy light may not attack, use abilities or skills
imbue benediction100150wpprovides immunity to parry and dodges, seeking the target wholefully. still need to roll to hit.