Wild Horses and Camels#

One family of Wild Animals: 3 animals, levels 5 to 16. Reading the tables says what each column means.
The wild ones. The bred and broken ones are on Mounts.
| Animal | Level | Health | AC | Bite | Group | Tame | Worth | Lives in |
|---|
| Zebramedium · regularStriped wild horses of the open country, zebras graze the prairies of Crecia and the hills of Amari in skittish herds. Breaking one to saddle has humbled many a Crecian horse trader. They kick and bite and never forgive either. | 5 | 21 | 6 | 1d6 | 1-2 | DC 7 | 40 |         |
| Donkeymedium · regularA sturdy gray donkey gone wild, grazing scrub and grassland from Crecia to Moria. It carries more than it looks like it should and kicks harder than it looks like it can. A caught donkey is worth the trouble: every farmer and peddler on Sedia wants one. | 10 | 27 | 4 | 1d6 | 1 | DC 5 | 75 |         |
| Dromedarylarge · weakA one-humped camel that walks the Sands of Bone and the Morian desert, feral or strayed from a caravan. It goes days without water and spits when annoyed, which is always. Bring one into Dumasque and a caravan master will buy it on the spot. | 16 | 34 | 6 | 1d6 | 1 | DC 4 | 90 |    |